Rebecca Owen

Business Development Manager

Rebecca manages DDM’s Indie game portfolio and has worked with the company since 2012. In her role as a Business Development Manager, Rebecca works with client studios on studio strategy, refining pitch materials, creating target lists, contract negotiation, market analysis, and creative feedback.  She has been honored to act as a judge for several indie games competitions including Boston FIG, gamesweek digital: Dev Booster, Unreal Engine Developer Contest, and offering mentorship for contest winners at Nordic and Reboot. Her favorite ideas are challenging, unsettling, empowering, and subversive.  In her spare time Rebecca watches a lot of streaming shows, neglects houseplants, and collects teeth.

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